This edition of Weekly Homebrew will focus on Balasar a
warehouse manager for the banking clan I introduced a couple of weeks ago. I am
still working on a name for the clan so if anyone has some good ideas please
feel free to let me know. Balasar manages the warehouse that Seamus would
report to so if the players are tracking down the stolen item it could lead
them back to there. If however the party overcame Seamus and kept the item they
could try to track down whoever sent Seamus and the trail could lead them here
as well.
Balasar, created on the Monster Builder from the Wizards of
the Coast website, is an Elite Soldier. Balasar would be a good for challenge a
party of 8th level Characters. Coupled with some other Dragonborn,
or perhaps some humans he would make a good end of adventure “boss.” I do have
an idea for making Balasar into an end of tier boss which I will get into near
the end of the post.
Balasar has some features that make him a really good a
soldier. First he has a Defender Aura. I have already talked about the benefits
of a Defender Aura in my post about Defenders. His best feature is the ability
to knock prone any enemy who provokes an opportunity attack or who ignores his
aura. This makes him extremely hard to get away from. His signature attack is a
finishing move which can recharge. It does a lot of damage against a bloodied
enemy and also gives his allies a hefty bonus until the end of his next turn.
As he is written Balasar makes a pretty good end of
adventure boss monster. You could make an arc where the players find an item,
have an encounter with Seamus then either lose the item or become curious about
why he attacked them. After that you could design a skill challenge to track
down the clan which would lead the players to Balasar’s Warehouse. The
Warehouse would make an excellent site based adventure, or you could round the
skill challenge out with a few combats to make it play more like an event based
adventure. Either way an encounter with Balasar should be a good climactic end
to the adventure for 7th or 8th level players.
However if you wanted to make Balasar more of a tier ending
threat, you could foreshadow him a bit by having him appear at the warehouse
and leave the characters being attacked by the other dragon born. After some
time away and a good deal of investigating the party could track him down
again. Then after another long fight, once he is bloodied or even dying, have
him transform into a dragon. I would recommend an adult Orium Dragon, but
others could be appropriate as well. Depending on how the fight has gone you
could allow the players to recharge an Encounter power or perhaps spend some
healing surges, but I would not allow the use of a short rest. If the party is
in truly dire straits you might even allow them to regain all encounter powers
or one daily.
I hope you find Balasar as interesting as I have. If you end
up using him or Seamus I would love to hear about it. Taken together Balasar
and Seamus make a good introduction to the clan at the heroic tier. Going
forward be sure to keep in mind that the clan is a world spanning operation and
has many resources to use against the characters. If you wanted to use the clan
as more of a patron of the characters you could use Balasar as a test to the
characters worthiness in much the same way. Until next time remember don’t let
your DM tell you no. It’s always “Yes, and…?”
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